Thursday, February 26, 2015

Ikachan Review

Ikachan is about a squid....and is really similar to Cave Story (as expected) in some aspects but also
really different in a lot of ways. It's not just a generic game it's really got feeling put into it and is really adorable. The game play is fresh and so much fun like oh my god it's so simple but addicting this game is not lengthy but what it does have is wonderful. It's a minimalist type game being short and only giving you a few new moves to do and a few cool things at the very end but it's truly great. Swimming in the water just has a nice relaxing feeling too it and the leveling system is really good. It leaves you wanting more so that's why I rate it 4/5 fish (check it out its pretty cheap)

Tuesday, February 24, 2015

The Zelda post everyone will hate me for

The Zelda post everyone will hate me for.
After finally replaying Oot on my 3ds for the first time in like two years I realized something, I DONT ENJOY OCARINA OF TIME AT ALL. And I think it’s my least favorite Zelda game. Now wait before this post is brutally assaulted with people calling me a troll who just repeats topics let me explain my point of view. I don’t like Ocarina of time because…I find it boring personally. ”But how can you say that with all the great combat and plot in it?” you may be thinking and sure I admit Oot does have a good plot and combat but it has a lot more of doing absolutely nothing when you have to travel through it’s giant empty terrain (looking at you Hyrule field).
This wouldn’t be a problem if you could just do something while walking to your next destination or watching a cutscene. For example in Wind waker you could fight pirates and find treasure they incorporated the empty sea into an adventure, Or look at one of the best Zelda games Twilight Princess they incorporated both of these by making the distances smaller and giving you a cool wolf form to expand upon the gameplay (props to Majoras mask for doing this aswell). 
Also Oot has so many missed opportunities like how in the fire temple the big wall of fire is blocking you and you have to get rid of it, why couldn’t they have made you used those skills to find another way around it and fight a mini boss to get by so it feels like an adventure! I personally am not a fan of Oot and think it’s a flawed game and honestly don’t understand its appeal. So if you read this and disagree (which I would understand since I only argued one point and didn’t explain as clearly as possible) tell me why you find Oot to be good.